﻿using UnityEngine;
using System.Collections;

public class PvPReadyRoomPlayerSlot : MonoBehaviour {
	public UISprite playerImage;
	public UILabel playerLevel;
	public UILabel playerName;
	public GameObject masterMark;
	public GameObject readyMark;

	public GameObject blank;
	public GameObject playerInfo;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
